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A Competitive Tree-Growing Game

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Behind the Design of Tiny Trees

July 9, 2018July 10, 2018 growtinytrees

Behind the Design of Tiny Trees: How Math Helped Design a Game By Michael Perce An integral part of designing a game is following user-centric principles and iterating in order to provide the player with the best possible experience. However, some games have difficult components that are expensive in both money and time in order… Continue reading Behind the Design of Tiny Trees

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